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🧬 Monster Profile
Base Stats
ⓘ
HP
8,400
25th %ile: 9885
Median: 10215
75th %ile: 10545
Steel Commander (Wind): 8,400
9390
12345
ATK
725
25th %ile: 812
Median: 845
75th %ile: 867
Steel Commander (Wind): 725
747
1098
DEF
527
25th %ile: 593
Median: 615
75th %ile: 637
Steel Commander (Wind): 527
406
714
SPD
97
25th %ile: 101
Median: 103
75th %ile: 105
Steel Commander (Wind): 97
95
123
CR
15%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Steel Commander (Wind): 15%
15%
30%
RES
15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Steel Commander (Wind): 15%
15%
40%
ACC
0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Steel Commander (Wind): 0%
0%
25%
25–75th %ile
Median
This monster
⚔️ Skills
1
Commander Strike
Attacks the enemy to inflict damage that ignores all beneficial effects that reduce damage taken.
Max Skill:
+30% Damage
Mult:
ATK
3.8*ATK
Effects:
Ignore Damage Reduction
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +10%
2
Steel Swordsmanship
2x Hits
Attacks the enemy 2 times to decrease its Defense for 2 turns with an 80% chance and stun for 1 turn with a 50% chance.
Cooldown:
3 turns → 2 turns (−1)
Max Skill:
-1 CD
+20% Harmful Effect Rate
+20% Damage
Mult:
ATK
3.2*ATK
x 2
Effects:
Decrease DEF
Stun
▸Damage +5%
▸Effect Rate +5%
▸Damage +5%
▸Damage +10%
▸Effect Rate +15%
▸Cooltime Turn -1
3
Multiattack Strategy
AOE
Attacks all enemies to decrease their Attack Bar by 25% each and increase their skill cooldown by 1 turn each. In addition, decreases the skill cooldown of all allies by 1 turn each.
Cooldown:
5 turns → 4 turns (−1)
Max Skill:
-1 CD
+20% Damage
Mult:
ATK
4.4*ATK
Effects:
Decrease ATB
Increase Cooltime
Reduce Cooltime
▸Damage +20%
▸Cooltime Turn -1
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⚖️
No recorded balance patches for Steel Commander (Wind).
⚠️ No Data Available
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